Posts Tagged ‘Reviews’

Men In Black 3 Movie Review

July 3, 2012

I also watched a good movie recently. Since I tend to accentuate the flaws rather than point out what I liked, this review will likely be far shorter.

Men In Black 3 consists of a time-travel plot where an alien K imprisoned in 1969 escapes and goes back to finish the job. Like usual, the entire Earth is at stake and only the Men In Black can stop them. Although, it might be more properly called the People In Black, because there are now women in the organization. Initially I thought this was a recent change, but it’s probably a retcon since there are some even in 1969, though not as agents. Only one plays anything even close to a major role, however. All the others are just background characters.

So Jay goes back in time to help a younger K. Yes, I am inconsistent with my abbreviations. The younger version is a lot different from the newer one- still with the same recognizable traits, but a lot more talkative and open. It’s very well done, actually. Something happened that caused him to become bitter, something which ties into the plot and characters nicely but something I will not spoil. There’s a really interesting support character that can see possible futures (it’s better when you see him) and plenty of laughs, some playing off the technology and culture of the era. It’s hard to describe, but the best way to describe it is very well done.

It’s not perfect, of course, and I was left with a few questions. It also missed a very appropriate opportunity for a Portal reference. So I give it an almost perfect



Brave Movie Review

June 30, 2012

Yeah, I know it’s been a few months and the Mass Effect 3 feature is nowhere to be seen. I’ve been rather busy IRL and I decided to hold out for the Extended Cut DLC. I’ve also decided to play through the entire series, hopefully gaining some perspective on it. With that aside, I just watched the movie Brave, and I’m going to share my impressions in what might become a recurring feature but probably won’t. Beware, there may be spoilers.


Mass Effect 3 Feature Coming Soon

April 14, 2012

I know it’s been over a month, but I’ve been busy with some other things. Well, one of them was playing the game. Over the course of this month, I plan to do a series of posts on Mass Effect 3 – a detailed breakdown and review. I’ve been a fan of the series for, well, years now, and have been waiting eagerly for the conclusion since I finished ME2. My overall impressions are mixed, with some things impressing me and some… not so much. I’ll go into that in detail, but for now I’ll leave it at this: I don’t like the new FemShep and the ending is absolutely terrible.

Modern Warfare 3 – First Impressions

November 10, 2011

So, I preordered MW3 on Steam a while back. There’s an interesting story to that, which I may or may not get into later. To put it simply, I was going to go for the other big shooter, but didn’t want spyware on my PC and didn’t want to give money to a company that is so evil. So I bought MW3, and have been playing it since it came out. I’ve played through the entire campaign, but my online experience is limited to a single match, so keep that in mind. A surprising proportion of players simply buy the game for the multiplayer, which is very disappointing. In my opinion, the singleplayer campaign is the best part of the game.

I won’t spoil the plot, but I must say that it starts off feeling more like MW 2.5 than MW3. The game begins right on the heels of the second one, not several years later like the first one. As the plot progresses, it starts to separate a bit and feel more like a true sequel. If I didn’t know better, I’d think that they screwed up the ending of MW2 and had to tidy up the loose ends before moving on. Anyway, the campaign feels pretty good overall, and although it’s heavily scripted and extremely linear, that’s what makes it great. It feels like an interactive movie, almost, a cinematic ride through the theatres of war. It does that even better than the first two games, but seems a bit lacking and repetitive at times. We’ve done the AC-130 how many times now? I think it’s a good thing they’re ending here, because after the stuff they pulled in the second title, it’s kind of hard to top that.

And here’s the bad news- Modern Warfare 3 doesn’t really do it. There are some pretty epic moments, and the conclusion is amazing, but it just doesn’t do the shock and awe thing as well as the first two games. There’s lots of explosions, sure, but they don’t have any impact. However, in terms of Action Movie Quiet Drama Scene, MW3 has quite a few, and they are well done. I know I’m going to piss off a lot of people by saying this, but if you’re looking for video games as art, start with the Modern Warfare series. The visuals are stunning, not necessarily because of the quality but because of what they are. I’m a PC guy and can’t say for the console guys, but MW3 looks great. Yes, there are probably better looking games, but it’s well presented. The sound design is equally excellent, and really rounds out the game. This was Medal of Honor’s failing, if anyone remembers that.

Remember how I said that this feels like MW2.5? That is reflected most in the menus, which are nearly identical. Control configuration is much the same, and the graphics options seem to lock certain settings for some reason, forcing me to override from the nVidia control panel. The game closes and starts a different executable when you switch to multiplayer, which is very glaring especially for Steam users. The campaign completion meter is totally useless- it doesn’t measure how close you are to the end of the campaign but how many achievements you got, or how many intelligence briefcases, or something. I thought I was less than halfway through, when I was really almost done. Multiplayer-wise, at least the dedicated servers are back but as I said I didn’t really try it much.

At the risk of sounding like a Straw Feminist, I’m going to bitch about one last thing before I’m done. WHERE THE FUCK ARE THE WOMEN?! There was a pilot that you don’t see, some civilians that you barely notice, and a hostage. I am not joking. I could understand the first game, which was all about special forces, but still wish it didn’t have the sexist subliminal messaging. The second game was a serious mind screw. Yes, I know they are not allowed in American combat units. Are the lines really going to be that clear cut when your country is being invaded? The Russians are here, all men to the front lines! What the hell are you doing, I said all MEN! Go back and cower in the bunker. The situation is similar (though not exactly the same) in Modern Warfare 3.

Although the story arcs are definitely concluded, there are still loose ends after Modern Warfare 3. What’s going to happen in Russia? How is the Western world going to recover? What’s the story on Israel and the Middle East? What about Asia? There’s room for more here, but I don’t think Infinity Ward should do it. It would only be more of the same, and the horse is pretty tired now. Do Future Warfare. Embrace the near-future sci-fi shooter, and take the same cinematic approach. Walkers, powered armour, space combat, that sort of thing, but big and epic like the other Call of Duty games. We’ve had two Captain Prices, let’s have a third for some continuity. Make her a her this time.

Last but not least, did anyone notice that the Occupy Wall Street?



August 26, 2010

I recently found this among my drafts. I must have been distracted or tired when I wrote it and hit the draft button instead of the publish one. Original date is April 25, 2010.

Well, I watched Avatar yesterday, and it was a mixed bag.

Let’s start off on a positive note. The special effects were as good as they are hyped up to be. Pandora looks really well done and cool-looking. The battle scenes were impressive both visually and aurally.

And that’s where the good part ends. The story is overlong, overdone, and preachy as fuck. I found myself rooting for the humans. The North American Indians metaphor was incredibly obvious and slammed you in the face.

A lot of stuff, including the design of Pandora itself, seems unrealistic and unlikely. Who the hell was the military advisor for this thing? The tactics used by the humans were completely retarded, even (or maybe especially) for mercs. Whoever designed their vechicles should be shot too. There was nowhere near enough sci-fi stuff- cool technology, technobabble explainations, etc. In fact, the movie felt more fantasy than sci-fi. The whole movie felt 40 years into the future, not 140 years. In fact, the only really futuristic technology was the Avatars themselves.

Overall, Avatar is a great movie for showing off your home theatre or seeing once because everyone else is. But really, it’s not as great as it’s hyped up to be.

Two Free Trials

April 12, 2010

Last weekend Valve was offering a free trial of Modern Warfare 2 multiplayer. I also tried out the RUSE beta. I wasn’t impressed by one, but the other was pretty good. (more…)